Applications: Some more marble fun!

Well, yesterday night I was watching a tutorial on XNA when I came across this neat little trick. It was a simple XNA application with a Windows Phone logo in it and whenever the user clicked on the device the logo would move towards the click point, and I couldn't resist experimenting with the marble (;

The code is written in C# using CF3.5. Here is a video of the demo,

You probably noticed the motion of the marble towards the click point (destination). The marble starts off with a high velocity and slows down as it reaches its destination. This is achieved by making the speed of the marble a function of the distance between marble's current position and the destination, so as the marble approaches the destination point, the distance between them reduces and so does the speed, until it becomes zero.

More on the code and the logic behind it in the next post. What I'd like to do next is, instead of making the marble stop at the click point, it should continue to move beyond it, bounce around the screen a few times and eventually come to a stop after a while. Let's see how that goes.

This article is part of the GWB Archives. Original Author: TechTwaddle

New on Geeks with Blogs

  • We Won The One Award I Actually Care About

    Full Scale made the Inc. 5000 for the fifth year straight, the 12th listing across my three companies. Here is why the one award you cannot buy is worth stopping for.

  • Your Customers Build the Features Now

    I let a tool I liked sit dead for a year rather than build the features I wanted. An MCP server meant I never had to, and your customers can do the same to your product.

  • Get the Size of a Directory in Linux the Easy Way

    du -sh for the quick answer, ncdu for the cleanup, df for the disk itself: every command for checking directory size in Linux, plus why du and df never agree.

  • Vim Search and Replace: The Ultimate Guide

    One :%s command replaces every match in a file before a find dialog would even open. The Vim substitute patterns worth the muscle memory: flags, ranges, capture groups, and multi-file edits.