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Master Server Query Protocol

Help needed: Master Server Query protocol definitions and more resources

A couple of days ago I have started the plans to work on a library completely written in C# (2.0) that ultimately can be used to create clients that will query Game Servers and retrieve player information. At the moment I am gathering all the information I will need including protocol definitions.In the first version I will mainly focus on games using the Half-Life, Doom3 and Quake engines. With this library it should be easy to create for example a Gadget that will show you which players are playing...
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