I have put the source code up from my Portland Code Camp 3.0 presentation. For this talk, I created a
Donkey.bas clone during my session (well, we almost completed it...)
The game itself is super simple, but it demonstrates quite a few 2D game development concepts without a lot of the usual design and development clutter.
I plan on writing a bit more about the talk itself and the rest of the Portland Code Camp, so I'll save that for a later post. For now, I'll just say that I think it went ok and I don't think I passed out, but I know for sure the Portland Code Camp was a blast.
Enjoy the game and as usual the game and
full source are available for download. Feel free to poke around, enhance and modify, most of all make sure you're having fun!