WPF & Silverlight
WPF and Silverlight
If your Silverlight app references services, the endpoints to these services are stored within a config file within the xap bundle - which is usually deployed as .xap file within the ClientBin dir of your web app. To change the end point urls:1) Rename the xap file (eg within E:\Demos\MySilverlightApp.W... to .zip. 2) Unzip it 3) Edit the ServiceReferences.ClientConfig file (to update the endpoint url) and save it.4) Recreate the zip file5) Rename the .zip file as .xap That's it...
This is for TFS2008. This is based mainly on this article: http://blogs.msdn.com/b/jpr... But also had input from these: http://www.woodwardweb.com/... http://blogs.msdn.com/b/buc... http://blogs.msdn.com/b/jim... Also the following article discussing upgrading a...
After following steps in this link, I found that my projects would still not build correctly. The error I got in the build was: "The path C:\Documents and Settings\myBuildServiceUser... Settings\Temp\myProject\Bui... is already mapped in workspace myBuildServerMachineName_16." To fix this problem you need to delete all workspaces on the build server (owned by the user account that the build service runs as) - these are named buildservername_nn where buildservername...
When workig on a project in VS2010 and performing a "run tests in context" the debugger was catching and halting on a test that fails, raising the exception AssertFailedException. I thought this was strange as the same test (in fact any test) that failed in VS2008 would simply just be noted in the test results as Failed... Turns out it's the way I've been running tests.. Both VS2008 and VS2010 have the same shortcut mappings: - "ctrl-r, t" for "Run tests in context" - "ctrl-r, ctrl-t" for "Debug...
If you are programmatically assigning an image as a DiffuseMaterial to your 3D model, then you need to make sure that you have created TextureCoordinates. I was using some sample code that created a 3D object - and tried to change the brush from a color to an image. The color worked fine, but the image never showed (it was invisible). The reason was that the sample code only did mesh.Positions.Add() and mesh.TriangleIndicies.Add(). When I added the appropriate mesh.TextureCoordinates.Add() lines...
The following code shows you how you can make Silverlight controls/objects moveable by dragging them with the mouse. Page.cs: <UserControl x:Class="MovingObjs.Page" xmlns="http://schemas.micro... xmlns:x="http://schemas.mic... Width="400" Height="300"> <Canvas x:Name="LayoutRoot" Background="White"> <Border CornerRadius="10" x:Name="brdMovable" BorderBrush="Black" BorderThickness="2" Background="AntiqueWhite" Canvas.Top="100"...