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Mathoms There and back again... a blogging story. April 2013 Entries
I hope to see you at a FREE Windows 8 Developer Workshop
REGISTER NOW >> You're invited. Select a date below to register online or call 1-877-MSEVENT Farmington, CT Game Dev Mashup 5/4 5/11 6/1 6/8 6/15 6/22 6/29 Cambridge, MA Game Dev Mashup 5/18 5/11 6/8 6/1 6/22 6/15 New York City, NY Mashup 5/11 5/18 6/1 6/8 6/15 6/22 6/29 FREE Events Seating is limited, so register today. Events run from 10 am – 3 pm. Please join us at a FREE Windows 8 Developer Workshop near you. Check out the sessions below and select the workshop that best fits your needs ......

Posted On Thursday, April 25, 2013 1:30 PM

A Recipe for Integrating the XNA GS Content Pipeline project outputs into your MonoGame projects
In a previous post I described how to integrate XNA Game Studio Content Pipeline Projects into your MonoGame pipeline. The downside of the previous recipe is that is requires a paid edition of Visual Studio 2012. This recipe will show you how to incorporate the outputs of a XNA Game Studio 4.0 Content Pipeline project into your MonoGame for Windows 8 project. While not as complete and automated as the previous recipe, it is the best we can get until the MonoGame team completes the development of ......

Posted On Saturday, April 6, 2013 9:10 PM

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