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July 2005 Entries

OpenGL shaders in software

I had been desperately looking for some software emulation for ARB Vertex/Fragment programs in OpenGL for a past few days. I have a pretty shitty display chip on my notebook, ATI 345 IGP. Well, not all that shitty though, it does support vs 1.1 in hardware. However, the OpenGL driver that I presently have doesn't export a vertex program extension (is it expected to?). So, in search for vertex/fragment programs software emulation, I found MESA. I had previously ignored MESA as software emulation stuff...

 

 

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