FlashDevelop is a great open-source Flash/Flex IDE
Recently, I completed a project for a video game prototype course that involved pathfinding. With Flash Player 9's speed gains over Flash Player 8, I thought Flash would be a good medium to demonstrate pathfinding in an online setting. If you've never heard of Test Driven Development (TDD), it is a programming practice whereby the programmer writes tests for objects in his program before writing a single line of code. He writes his tests based on his expectations of how the objects should behave. ......
I modified one of the FD templates I found on Keith Peter's blog (if you are serious about using AS3 for animation, I strongly recommend you pick up his book). You can download the template here. Unzip to C:\Program Files\FlashDevelop\Data\Pro... or wherever your FD templates folder is. Run FlashDevelop. Open the "Projects" menu. Select "New Project". Select AS3_NAnt Project from the list of available templates. Give it a name (I called mine FD_Demo) and a location (I chose the desktop). ......
Howdy, To build great tools, you need a great development environment. In that vein, I will demonstrate how to get a Flash/Flex development environment off the ground without much hassle. FlashDevelop is an open source IDE for creating Flash and Flex apps. It can support auto-completion for MXML (Flex language) or ActionScript 3. Setting it up can be a little daunting if you are doing it alone however. I am certainly not the first to write a tutorial on the subject, but what can one more hurt. Besides, ......