Geeks With Blogs

The Life and Times of a Dev Yes, we're really that weird Actor
Working with Hardware
I’m working on a hardware project that involves software controlling motors, grippers and the like. I can’t go into details on the project, but it’s quite a bit of fun. I’ve learned a really important design principle for hardware interaction. I’m sure some of you that have more hardware experience than I do will simply say, “duh”, but I had to learn the hard way. In version one, I made good objects for all of the components and then tied them together into a single device. They had base classes ......

Posted On Thursday, November 20, 2014 12:44 PM

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