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A tag I apply haphazardly to various things.
I’m a Visual C++ MVP!
As many of you may have heard, Microsoft is in the process of retiring the XNA/DirectX MVP award over the next year. Though it is sad that the award category is going away, I understand Microsoft’s reason and it makes a lot of sense. They continue to have a deep commitment to gaming technologies and to game development, and they do still love indie developers (though at times that might not come through as clearly as we’d like). My Microsoft MVP award period starts on April 1st (it’s not an April ......
Posted On Monday, April 1, 2013 11:50 AM | Comments (0)
Accessing your Xbox Cloud Storage save games when you can’t access Cloud Storage
So if cloud storage is down or your internet connection to your Xbox is down, in most cases you can still play games you saved to Cloud Storage. Note: This only applies to the Xbox that you last played the game on since it is relying on cached data. If you try it on some other Xbox then it may not work at all or may present you with older data (e.g. you are only level 22 when you really had gotten up to level 24 and you don’t have all those cool items you found). From the dashboard, go to “Settings”. ......
Posted On Saturday, December 29, 2012 4:45 PM | Comments (0)
Nokia vs. The World
I’m looking forward to the launch of the Nokia Lumia 920. Why? Well, it stacks up better than the competition for one thing. Then there’s also that security problem that certain other phones have. Mostly, though, it’s because I love my Lumia 900 and the 920, with Windows Phone 8, will be even better. Before I got my Lumia 900, I just took it as given that smart phone cameras couldn’t be good. The Lumia taught me that smart phone cameras can be good if the manufacturer treats them as an important ......
Posted On Saturday, September 29, 2012 10:42 PM | Comments (0)
My website links now include DirectX categories
I’ve done a bit of overdue updates to my website. The links page - http://www.bobtacoindustrie... - now includes DirectX links. I’ve also updated all of the links that were broken in the recent changes to the App Hub site. If you have any good links you think I’m missing, let me know. I haven’t had a chance to do any dead link checking & pruning yet so there might be some links that go to the wrong place or go nowhere at all. That’s the problem with link repositories; maintenance ......
Posted On Wednesday, September 12, 2012 2:46 AM | Comments (0)
Windows Store now open to lots more developers (120 markets!)
See the post here: http://blogs.msdn.com/b/win... . This includes individual accounts now so if you tried signing up before and got a message about it only covering company accounts, you can sign up now. Don’t forget to verify your account and setup your payment and tax information. Also, if you are an MSDN subscriber you should be able to get a code from the MSDN site that will give you a free year (saving $49 US) but you will ......
Posted On Wednesday, September 12, 2012 2:37 AM | Comments (0)
I’m a Microsoft XNA/DirectX MVP!
Yesterday I found out that I have received a Microsoft MVP Award for XNA/DirectX for 2011. It is a distinct honor and quite humbling. I join the ranks of many great individuals whose contributions, encouragement, and help have had a profound impact on my life. I have greatly enjoyed my time helping others in the App Hub forums, on Twitter, and through this blog since I first discovered XNA a little more than a year ago. I look forward to the expanded opportunities I will have to help you realize ......
Posted On Saturday, April 2, 2011 1:17 AM | Comments (2)
Windows Marketplace for Mobile
My registration just came through for the WP7 Marketplace. Took several days and because of some weird system glitch, I had gotten an instantaneous form rejection email when I first submitted and my status was set to “suspended” instead of “pending” or something of the sort. But a quick email confirmed that everything was fine and that if things on my end were still processing along (they were) then just to disregard it and they were sorry for the weird glitch. I’m about half way through my first ......
Posted On Thursday, July 29, 2010 8:14 PM | Comments (0)
Guncraft on Kickstarter - Last Chance this weekend!
Andy Dunn, known far and wide as The Zman (accept no substitutes) has been a strong supporter of the XNA community for many years now (and the Managed DirectX community before that). This coming Sunday at 9:41 pm EDT (UTC + 4) the Kickstarter project for the game, Guncraft, (on which he is the Lead Programmer) comes to a close. They’ve garnered pledges in the amount of $15,375 at the time I’m writing this. The project must meet a funding target of $16,000 by the aforementioned deadline. I think this ......
Posted On Saturday, March 24, 2012 12:51 AM | Comments (0)
DMARC – A new anti-spam effort that looks promising
While doing my usual rounds of reading the news I came across an interesting post in the New York Times Bits blog: http://bits.blogs.nytimes.c... . It seems that most of the big players in the internet mail world (Microsoft, Google, Yahoo, Facebook, AOL, LinkedIn, PayPal, and more) have been working together in an attempt to formulate a new way of better identifying not-spam (and thereby more easily identifying spam) by using ......
Posted On Monday, January 30, 2012 3:45 PM | Comments (1)
Leveraging MSBuild for Ruthless Productivity
(Warning: This is semi-advanced stuff. It’s not hard, per se, but it involves editing important project files manually, which, if done wrong, can render them useless making it so that your code won’t compile (and may not even load into Visual Studio). So back up everything or (better still) commit it to your source control repository before doing anything so that in case you mess something up, you can easily recover! You have been warned.) I’ve been steadily becoming more familiar with MSBuild over ......
Posted On Tuesday, September 6, 2011 8:26 AM | Comments (0)
Full general Archive
Bob Taco Industries is an ISV focused on game and app development for Microsoft platforms headed up by Michael B. McLaughlin. Mike is a Microsoft Visual C++ MVP (previously an XNA/DirectX MVP from 2011-2013), a developer, a writer, a consultant, and a retired lawyer. If you're a developer who is just getting started, consider checking out the BTI website's section for developers for links to code samples and other helpful sites.
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