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XNA
There are 3 entries for the tag
XNA
Guncraft on Kickstarter - Last Chance this weekend!
Andy Dunn, known far and wide as The Zman (accept no substitutes) has been a strong supporter of the XNA community for many years now (and the Managed DirectX community before that). This coming Sunday at 9:41 pm EDT (UTC + 4) the Kickstarter project for the game, Guncraft, (on which he is the Lead Programmer) comes to a close. They’ve garnered pledges in the amount of $15,375 at the time I’m writing this. The project must meet a funding target of $16,000 by the aforementioned deadline. I think this...
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Saturday, March 24, 2012 12:51 AM
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DMARC – A new anti-spam effort that looks promising
While doing my usual rounds of reading the news I came across an interesting post in the New York Times Bits blog: http://bits.blogs.nytimes.c... . It seems that most of the big players in the internet mail world (Microsoft, Google, Yahoo, Facebook, AOL, LinkedIn, PayPal, and more) have been working together in an attempt to formulate a new way of better identifying not-spam (and thereby more easily identifying spam) by using...
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Posted On
Monday, January 30, 2012 3:45 PM
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Getting started with Metro style DirectX
A little more than three months ago, Microsoft hosted the //build/ conference at which they unveiled the upcoming version of Windows (commonly called Windows 8, though I don’t know if the marketing folks have accepted the fact that that is the name most of us are expecting for it yet). They released to the developer world a build of it called the Windows Developer Preview (and Windows Server Developer Preview) along with various tools for creating the new “Metro style” apps. I wasn’t able to make...
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Posted On
Saturday, December 31, 2011 4:06 AM
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Bob Taco Industries
is an ISV focused on game and app development for Microsoft platforms headed up by Michael B. McLaughlin. Mike is a
Microsoft XNA/DirectX MVP
, a developer, a writer, a consultant, and a retired lawyer. If you're a developer who is just getting started, consider checking out the BTI website's section
for developers
for links to code samples and other helpful sites.
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December, 2010 (1)
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July, 2010 (4)
Post Categories
xna
C#
silverlight
general
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tutorial
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Twitter
mikebmcl
Can You Make Yourself Smarter?
http://t.co/7YsDbk5L
- Fascinating article (and a neat puzzle game, to boot -
http://t.co/yZrCcWy7
).
about 33 days ago
mikebmcl
@DDReaper
Thanks!
about 46 days ago
mikebmcl
@IndieGamerChick
@KrisWD40
@DeadlyRedCube
@StegerGames
@EdDiGeronimo
Make the game's beginning tutorial-ish. AAAs do; many indies don't.
about 47 days ago
mikebmcl
66 days left until the
#DBP2012
submission deadline!
#XNA
about 49 days ago
mikebmcl
It's very satisfying to have your game play to completion. Even when it's NotImplementedException because the ending isn't done yet! :)
about 50 days ago
mikebmcl
@VoodooChief
Thanks!
about 53 days ago
mikebmcl
@theBigDaddio
Thank you!
about 53 days ago
mikebmcl
@TehGrumpyDude
Thanks!
about 53 days ago
mikebmcl
@DavideZordan
Thanks!
about 53 days ago
mikebmcl
@splattne
Thanks!
about 53 days ago
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Copyright © 2005 Michael B. McLaughlin
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