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Silverlighting... Ramblings on Silverlight and occasionally WPF October 2011 Entries
Graphics in Silverlight 5 – Part III
This article continues from Graphics in Silverlight 5: Part I and Graphics in Silverlight 5: Part II. In the third part of this series, we shall continue exploring other Shape elements. We begin with the Polygon. Polygon Using this element, you can draw polygonal shapes. A polygonal shape is a connected set of lines forming a closed shape. Let us see how to use this element in Silverlight. Create a Silverlight application named PolygonDemo. Read more of this article at: http://www.c-sharpcorner.co... ......

Posted On Monday, October 24, 2011 11:00 PM

Graphics in Silverlight 5 – Part II
This article continues from Graphics in Silverlight 5 - Part I. In the second part of this series, we shall see how to create other Shape elements. But before we do so, you may have some questions. You may feel this article is just dealing with controls/elements in a very trivial manner. You may feel, why should I spend the effort to learn just a few shapes when I can easily drag and drop various controls from Expression Blend and create fancy pages or user controls. The answer to this can be given ......

Posted On Monday, October 24, 2011 10:58 PM

Graphics in Silverlight 5 – Part I
Silverlight 5 provides graphics capabilities which you can use to enrich your applications and make them more attractive. While graphics support in Silverlight is not as comprehensive as in WPF, it is still useful in many scenarios. This article describes the built-in support in Silverlight 5 for graphics. This article will not go into XNA or gaming related graphics. Graphics can generally be categorized as two-dimensional (2-D) and 3-D. Read more of this article at: http://www.c-sharpcorner.co... ......

Posted On Monday, October 24, 2011 10:57 PM

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