XNA

Greater Charleston .NET User Group Meeting - March 2007
Well I mentioned in an earlier post that Microsoft was hosting an MSDN Event here in Charleston on March 15...and after talking with Glen earlier today he's informed me that he'll be in town the previous night - so we're changing our regularly scheduled meeting to be on Wednesday, March 14th...it'll be a 2-day geekfest here in Charleston :) Even better - Glen's going to be talking about XNA - sweet! Head over to GC.NUG's website for more info in the coming days including directions, times, etc ......

Posted On Thursday, March 1, 2007 7:56 PM | Comments (0)

XNA with VB.NET?

Saw this tonight - thought it was pretty interesting reading. Now to go apply it and see what happens.

 

Posted On Tuesday, October 31, 2006 9:53 PM | Comments (8)

Hello XNA World!

So after a week-long delay (too many things came up at work and home to play), I've finally installed everything needed for XNA on a spare laptop. Ran into a minor glitch trying to run the Spacewar! demo that's included, and found an MSDN Forum entry which squared me away :)

So now I'm off to play!

 

Posted On Saturday, September 30, 2006 6:24 PM | Comments (0)

Stumbling block – XNA: VPC doesn’t support Direct3D
Well after spending a bit of time installing and configuring my virtual PC to run XNA, I run into a glitch where the VPC doesn’t support Direct3D. My first clue was when I went to run the SpaceWar project that’s included, I got the following exception: "Could not find a Direct3D device compatible with the current device preferences." I thought to myself, “Self – that’s odd because your graphics card does have Direct3D, dxdiag says so (and passed all tests as well!). ......

Posted On Saturday, September 23, 2006 4:48 AM | Comments (0)

Starting with XNA
OK - so I've spent the last couple hours downloading XNA Game Studio Express, Visual C# Express, and a boatload of other stuff from Microsoft so I can take the plunge and start learning game development with XNA. Basically after talking with the guys at PodcastStudio.NET during Code Camp last weekend about old school games, and game development in general I got more interested in XNA.The thing that really drove me was a tiny little comment in the FAQ which stated: Q: Does the XNA Framework support ......

Posted On Tuesday, September 19, 2006 7:02 PM | Comments (3)