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What is Touchless? Touchless SDK is a simple webcam object tracker created by Mike Wasserman. This means it processes the image from webcam and recognizes position of the objects that you indicate as markers. Thus it can be used as additional input device with multiple "cursors". So it works like multi-touch but is "touchless" :-) Original project page is here: http://touchless.codeplex.com/ Touchless SL is port of the Touchless SDK to Silverlight 4 to show how the new webcam API can be used for ......

Almost a year ago I've published first two articles titled "Drawing Custom Borders in Windows Forms" and they turned out to be the most successful part of my blog with almost 13 000 web views (however barely 2 000 people made through to the second part), 86 comments and almost 3 000 downloads till date. If so many people seem to be interested I guess it's about time to give you something new. I've been using this code in my own project for a while and was always told how cool it looks compared to ......

Download XmlLogger files from MSDN Code Galery Using the XmlLogger To use additional logger with MSBuild you use the /logger switch. It requires the fully qualified class name of the logger (including namespace) and assembly name separated with coma. You can also pass additional parameters to the logger after a semicolon. My logger takes only one parameter, and it is the output filename. If this parameter is opmitted output will be directed to console. To use the XmlLogger when building your project ......

"Uuencode is a set of algorithms for converting files into a series of 7-bit ASCII characters that can be transmitted over the Internet. Originally, uuencode stood for Unix-to-Unix encode, but it has since become a universal protocol used to transfer files between different platforms such as Unix, Windows, and Macintosh. Uuencoding is especially popular for sending e-mail attachments. Nearly all e-mail applications support uuencoding for sending attachments and uudecoding for receiving attachments."You ......

In part one, I showed how to extend Form to access the non-client area of the window. Now we can start painting the borders we want. Having access to the Graphics object we can use any features of GDI+: draw lines, rectangles or other shapes, fill them using brushes, draw text and paint images. How you do this depends of your needs. For purpose of this article I will show you how to do this using set of ready-made bitmaps. Constructing Custom Borders from Bitmap Parts First lets figure out how we ......

Download source code from ProjectDistributor.net Figure 1. Sample form with custom drawn border. I have split the code into two primary classes. First one, FormWithNonClientArea, extends the standard Form class by adding support for non-client area messages (more on this shortly) and can be uses for various scenarios. Second one, CustomBorderForm, utilizes these messages and represents a base class for drawing graphical borders composed of several bitmap parts. It also draws a form header including ......