An Archived Managed World

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March 2005 Entries

I have implemented Dependency Management into Cruise Control that I would like to submit a patch for. I’m not sure what patch formats you except so for now I will just link to the zip file containing the changed and added source files. You can find the link here: http://members.gamedev.net/... These changes are based upon version 0.8.0.822 pulled directly from CCNetLive. The essence of the change is to allow the configuration of projects as such: <cruisecontrol>...
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The company I work for now is hiring for a Senior Software Engineer position. You can find the details on the Fios website here. (I'm not sure how long this link may be active, it may be gone by the time you look at this (if you're looking a year later, that is))
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At the GDC, evidently someone named “J Allard” talked a little about something called an “XBox” that is rumored (and I emphasize, *rumored*) to have garnered some interest from gangly, pale people who often refer to themselves either in the third person or, perhaps more frequently, as “geeks” (don't even get me started on the whole “nerd” thing, sister!!!!). If you're interested (and I have a feeling some of you out there in my audience might fall into...
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According to GameGossip, Microsoft announced XNA Studio at the Game Developers Conference today. From the article: Based on the Microsoft® Visual Studio® 2005 Team System, the latest innovation of the company's flagship development platform, XNA Studio is an integrated, team-based development environment tailored for game production. Sounds pretty nifty. I can't wait until we start hearing more things about XNA...
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