An Archived Managed World

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Subversion

There are 6 entries for the tag Subversion
Well, I was able to squeeze in _some_ coding time last night and this morning. The update to Managed DirectX is all finished. It's kind of nice to see FPS should up from 90 fps to around 550 :). All in all, it took about three hours to upgrade from GDI+ to Managed DirectX. Boy am I glad that I wrote the infrastructure the way I did. After a quick refactoring (making it so the IGraphicsService implementation rendered the Sprite rather than the Sprite itself), all I had to do was implement a new Direct3dGraphicsService...

Not much to report today. I had some family engagements so I was only able to spend 20 minutes or so on the game. I did get a new repository on my Subversion server created and a bare-bones project imported into it. I have the simple "Hello World" app per usual. Tomorrow evening I'll really get started on the sucker :). Why Spaceballs? Well, I was feeling frisky and, frankly, _maybe_ just a tad bit drunk (those of you who know me may laugh now). I also wanted to give a bit of an homage (as we learned...

[Crosspost from Managed World] For all of you out there who are wanting to see more game development articles, I have decided to wait until I have my first prototype of the sample game up and running before I start writing the articles. I think this will be the best thing for all parties involved. That way, I don't have to keep on changing and updating the articles as I refactor my code (it is a work in progress after all). Also, you don't have to wait for me to get my patooty in gear. When you see...

Before I get up on my soap-box on what I've been doing lately to improve myself as a developer, let me quickly list the development environment tools that I feel are MUST-HAVE tools for any developer serious about his craft (and they are all free): CruiseControl.NET (or Draco.NET) Subversion (or CVS or another form of Source Control (try to avoid Source Safe, even though it's better than nothing)) NAnt NUnit NCover FXCop Well, in an effort to continue improving my development environment at home,...

Man, for source control before I was using Subversion. I don't know what I was thinking. DISCLAIMER: let me first say that Subversion is an excellent product and what I am about to say has no bearing on the quality of the product. Now, on with the post. The problem that I had with running Subversion was backup/restoration scenarios. The problem is that in order to use subversion on the network I had to do a lot of work through Cygwin. Now, I consider myself pretty thrifty at times, but I have been...

I don't know if anyone out there is even reading this blog yet, but I was a little curious about the development environment that any of you develop in. My environment looks like the following IDE: Visual Studio .NET 2003 SQL: Sql Server 2000 [Corrected. Thanks Carlos!] Testing: NUnit Build Tool: NAnt / NAntPad Source Control: Subversion (an open-source cvs-style app) Language Preference: C# OS: Windows XP Pro How 'bout you...