More coding completed. Woosh! Ok here is the latest screenshot :
Large Version

Today the following was completed :
Camera was put in
Keyboard implementation (loving it)
Better(not much) texture filtering
Created several Game Actions in the Variants Of Power to show how they can be used
Updated the mesh handling
Implemented a timer
I then began to play with Blender and found out how to export a .x model with textures. Yikes I have alot of modeling to learn. lol
You can download the latest project solutions
here.
You can also see the web version of the code
here.
Still absolutely loving the express editions. Still using it. Still gonna be using it.
So, after 5 days of coding, I have a mostly rough based engine. It'll take at least another 5 days to get it to a game usable point. However, the way I've designed the engine, it can almost completely be used for any game idea. And the game should be make-able within days.
I'm assuming 15 days will be used to create the game. That means that there will be 12 days left to work out the engine and get it to a very usable point for my ideas. These will be some crazy days because a good portion of my thoughts for the game, I've never tried to use before. We'll see what happens though.