visual studio

There are 7 entries for the tag visual studio

Microsoft Surface SDK on 64 bit Windows 7

Let me start with this disclaimer: this is not a supported environment. You may/will run into problems and then you’re on your own. Microsoft will not help you here. If you want to develop for Surface (v1, that is, since that’s the only one available at this time of writing) you will have to use Windows Vista 32bit and Visual Studio 2008 Pro or higher. So, that’s out of the way. Let’s return to the real world. I am, of course, running Windows 7 Ultimate (64bit) and Visual Studio 2010 Ultimate. After ......

Free tools versus paid tools.

We live in a strange world. Information should be free. Tools should be free. Software should be free (and I mean free as in free beer, not as in free speech). Of course, since I make my living (and pay my mortgage) by writing software I tend to disagree. Or rather: I want to get paid for the things I do in the daytime. Next to that I also spend time on projects I feel are valuable for the community, which I do for free. The reason I can do that is because I get paid enough in the daytime to afford ......

Surface V2.0

It’s been quiet around here. And the reason for that is that it’s been quiet around Surface for a while. Now, a lot of people assume that when a product team isn’t making too much noise that must mean they stopped working on their product. Remember the PDC keynote in 2010? Just because they didn’t mention WPF there a lot of people had the idea that WPF was dead and abandoned for Silverlight. Of course, this couldn’t be farther from the truth. The same applies to Surface. While we didn’t hear much ......

Windows Touch: using the Surface Toolkit Beta for Windows 7

Let’s face it: not everybody can afford a full-blown Surface unit in his or her house. But most of us can afford a windows 7 touch enabled computer. The prices for these kind of devices have dropped a lot since the introduction of Windows 7. Companies such as Dell, HP and others offer notebooks as well as desktop systems that can handle multi-touch for a reasonable price. And with touch you’re halfway there. What you don’t have is the object recognition of the Surface. And the rigidity of the Surface ......

Sigh… stay focussed, Dennis!

A couple of days ago I was playing around with Silverlight 4. Amazing platform, especially since they now support multi-touch events. But before you can run, you’ve got to learn how to walk, right? So, in order to learn some of the new capabilities of the platform I decided to make an application to keep track of all my contacts. I know, there are numerous applications out there that can peform that task much better, but I didn’t want to create a usefull program, I just wanted to have a ‘real’ project ......

Developing for Surface, part I

Surface is cool. There’s no doubt about that. People who walk up to the machine and start using it are usually impressed by it. That also goes for developers: they are sometimes even overwhelmed by it and start to wonder how hard it is to develop software for this platform. The good news is, is that it is actually fairly easy to build software for the Surface platform. Well, easy… if you know how to develop in WPF that is. In this post I will outline the most common steps to take to develop your ......

finally….

My english blog has landed. Although I have been blogging in Dutch for quite a while now, it’s time to change gears a bit. I will continue to blog on my original blog site (which is http://www.dotned.nl ) but I will also post stuff here which might be of interested to a larger audience.

Being a C# MVP means I will talk about Visual Studio .net, C# but mostly about Microsoft Surface.

So stay tuned!