David Redding

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Game Dev

Anything related to .net game dev. Usually with GDI+ because i have as yet to learn DirectX
Board Games and the Software Developer
For a developer, the worst thing that can happen is to have the mind dulled. This dulling can occur from a number of places. Like too much heroin or watching reality TV. So how would a developer keep his mind sharp and be entertained at the same time? Flashy lights and bright colors only go so far. The way I’ve discovered is some good ol' challenging board games. Makes sense, most developers are gamers at heart. And I’m not talking about just your standard fair of Stratego and Monopoly, but European...
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Posted On Wednesday, February 20, 2008 12:22 PM | Feedback (5) | Filed Under [ Game Dev ]

On the road again...
Hey everybody (Hi Dr. Dave). I'm confirmed for two speaking engagements this month! Woot! Apparently my XNA talk grew legs and is ready to walk. Next week (Nov. 20th) I'll be out at the West Michigan .Net user group and then I'll be heading down to Detroit for the IDGA user group (a indy, game developer user group...very cool!) I'll be giving talks similar to the one I gave at DoDN, but this time, i've prepared a special demo. this demo works kinda like the web game Collapse, except it takes advantage...
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Posted On Tuesday, November 13, 2007 12:12 PM | Feedback (0) | Filed Under [ Game Dev ]

Hello World.
Well, due to a horrific accident where i thought i had my laptop stolen ( only to have it re-appear a day later) i had to cancel my AACS speaking engagement. But if your all interested in how i built my own Arcade Cab, let me know and i'll post the PPT. On a better note, I submitted my abstracts for the DoDN (20th' of October) today, I'm hoping they can find room for me to do both talks: Abstract 1: XNA Introductory talk Dave Redding: What is XNA (200) XNA is the new technology introduced by Microsoft...
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Posted On Wednesday, September 05, 2007 5:53 AM | Feedback (0) | Filed Under [ Game Dev ]

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