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There are 10 entries for the tag WP7
Recently (as in, last night) I started playing with jQuery Mobile. My experiences with jQuery, while occasionally frustrating, have been overwhelmingly positive. So when a friend mentioned jQuery Mobile to me, I figured I'd give it a try. A little Googling revealed some helpful tutorials and other resources, one of which was this handy basic page (which I got from here) <!DOCTYPE html><html><hea... Title</title><link rel="stylesheet" href=" ......

Hey everyone... I'm throwing a Windows Phone Garage event in conjunction with Jacksonville Code Camp!! If you're looking to learn about Making Games for Windows Phone 7 with XNA, this is the place you want to be. Here's the tentative schedule: 9am - 9:55am Intro to WP7 - includes info about the platform and very basic Silverlight & XNA content. 10am - 10:55am Getting familiar with XNA (covers differences in XNA programming model and what's in the framework) 11am - 12pm Using Phone Features w/ ......

When I was at TechEd 2011 in Atlanta, I had the pleasure of meeting a bunch of the DevExpress folks and working out some of the details for a series of Windows Phone Development webinars. Here they are, for your viewing pleasure: #1 Introduction to WP7 Development with Silverlight and XNA - #2 Deeper Dive Into XNA on Windows Phone - The source (in C# and VB.NET) for the demos in this talk can be found in my book, or ......

Overall, this year has been a pretty good TechEd. I’ve always thought ‘05 & ‘08 (both in Orlando) were the best I’ve attended and ‘10 was probably my least favorite (this was more due to the weather than anything.) This one is right in the middle, maybe leaning towards good rather than bad. There’s a lot of really excellent content on Windows Phone and Azure, plenty of interesting side events (including the WP7 Hackathon – which overall was awesome.) The facilities are nice and OMG huge. Until ......

So, I've been kind of a slacker on the whole blogging front. I pretty much took 2010 off from blogging, not necessarily on purpose of course, but I was doing a lot of tweeting and I guess after condensing things down to 140 character bites, I didn't have much else to say here. Unsurprisingly, I've grown bored with Twitter. (I find the busier I am, the less interest I have in what everyone else is doing... go figure.) So, I need a good outlet to talk about the things I'm working on and what I've been ......

I'm going on tour... talking about WP7 & XNA. (Dates below) XNA Games on Windows Phone 7 DESCRIPTION Chris G. Williams will be presenting 'A Tour of Windows Phone 7 and XNA 4.0'. In this talk, he'll cover what's new in XNA 4.0, especially as it pertains to Windows Phone 7. He'll cover phone features, using the emulator and how to take advantage of the various sensors (like the Accelerometer) and features (MultiTouch, Gestures, Push Notifications, etc) in your games. Rumor has it, he may even ......

Playing with the emulator: The WP7 emulator actually does a lot more than just run your games from VS 2010. If you want to make use of some of the “hidden” features of the emulator, you need to run it separately from VS 2010 and use some of the command line options. If you open up a command line window and navigate to C:\Program Files (x86)\Microsoft XDE\1.0 you will find a program called XDE.exe. Run that and you will get the this popup showing the available Command Line Options. This by itself ......

I've been doing a LOT of research on XNA 4.0 and WP7 lately. Here's some of my findings: Q: How do I get to the Soft Input Panel (SIP) from my game? A: You can't. The SIP is automatically called and dismissed when text input controls gain and lose focus respectively. XNA has no text input controls. You also can not open and close it programmatically. Strictly a Silverlight feature ......

Scanning my Twitter feed almost always proves to be fruitful when looking for cool/interesting links to share. Here are a few of the highlights: I read this blog post from Justin Angel today, pretty interesting stuff: Windows Phone 7 – Unlocked ROMs Looks like there’s a lot of good stuff floating just under the surface in the latest build of the WP7 Emulator. (Courtesy of @JustinAngel) Next up is this video titled Game Design Tutorials: From Seconds to Hours of Gameplay. If you’re into Indie Game ......

Aside from my Day Job and my various hobbies, I also do a bit of stuff for the Technical Community at large. Here's a list of stuff I was personally involved in… either as the organizer or speaker or working/helping in some way.) Scroll down for a list of upcoming events. Feel free to contact me if you want me to speak at your event. Please note: 1. I have not included any of the events I just “attended.” 2. Items in bold required travel. 3. This is not my day job. Apologies to everyone if I forgot ......