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George Clingerman       XNADevelopment.com

 

Every week I keep wondering if there’s going to be enough activity in the community to keep doing these notes on a weekly basis and every week I’m reminded of just how awesome and active the XNA community is. There’s engines being made, tutorials being created, games being crafted. There’s information being shared, questions being answered and then there’s another whole community around the Xbox LIVE Indie Games themselves. It’s really incredibly to just watch all that’s going on and I’m glad I’m playing a small part in all of this.

So here’s what I noticed happening in the XNA community last week. If there’s things I’m missing, always feel free to let me know. I love learning about new corners of the XNA community that I wasn’t aware of or just have been missing!

XNA Developers:

Xbox LIVE Indie Games (XBLIG):

XNA Game Development:

Posted on Friday, February 18, 2011 9:50 AM | Back to top


Comments on this post: XNA Notes 007

# re: XNA Notes 007
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Great post! I read some of those already, but missed a ton of that stuff. Time to get cracking. Thanks for summing it all up this week.
Left by TehTrash on Feb 19, 2011 12:50 PM

# re: XNA Notes 007
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Thanks! It's pretty fun to do and actually doesn't take a lot of work since I'm just pointing out things I read and noticed throughout the week. I'm glad people are enjoying it.

And thanks for taking the time to comment, much appreciated!
Left by George Clingerman on Feb 19, 2011 1:58 PM

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