George Clingerman

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XNADevelopment.com - The Wizard: Part Three (2.0)

thewizardducking Part 3 of the Wizard has just been posted to XNADevelopment.com. This part in the Wizard series covering sprite movement and actions shows how to add the ability for your Wizard sprite to "duck". This introduces you to the concepts of using a sprite sheet and learning to change "frames" for your sprite in game.

I'm making a serious effort to deliver the re-write of the original Wizard code in smaller, cleaner and more digestible chunks. While the original tutorial "worked", I knew the code wasn't as clean as it could be and I felt like I was throwing too much at you at once. Let me know if you think if it's improvement this time around. I'd be curious to hear from those of you who went through the tutorial before to check it out again now to see what you think.

Check out The Wizard: Part 3 - Making A Sprite Duck and let me know what you think. I always enjoy reading the comments and emails that I get.

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Print | posted on Sunday, March 16, 2008 8:17 AM | Filed Under [ XNA Development XNA ]

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# re: XNADevelopment.com - The Wizard: Part Three (2.0)

For some reason, when I duck, the picture disappears from the content pane.
7/28/2008 10:44 PM | MiMi
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# re: XNADevelopment.com - The Wizard: Part Three (2.0)

Found the problem. I thought overidding the file in the source folder, the file in the Content will be overridden as well but it was actually not. ^^
7/28/2008 10:55 PM | MiMi
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# re: XNADevelopment.com - The Wizard: Part Three (2.0)

thank you for your brilliant tutorials Ive been constantly struggling to make a jump animation but because of your tutorials I finally understand Most tutorials you find on the web sound interesting but they are all non explanatory expecially if your a newbie to xna like me thanks again for the tutorials and keep it up.
11/1/2008 9:16 AM | Billy
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