I finally posted a little tutorial covering how to fade an image in and out of a scene in XNA. I had written this code a couple of weeks ago after a question in the MSDN XNA Forums made me think about how to achieve an effect like that.
The tutorial covers step by step instructions from setting up the game project, adding an image to the project, writing the logic for fading the image in and out and how to apply that effect when drawing the image. It also introduces one of my new favorite MathHelper methods "Clamp".
I am hoping to do more tutorials of this type in the future. Much smaller in focus and easier to follow. Hopefully that means I can get tutorials out more regularly and new users to XNA will have more introductory content to digest.
As always, feel free to contact me with any advice, complaints, suggestions or questions.