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George Clingerman       XNADevelopment.com December 2006 Entries
What the hell is an xna3way?
Note: This post was completely stolen from BloggusMaximus because I'm too lazy to rewrite it myself. For those of you who don't like to read announcements: xna3way.com A few months ago, 3 of us got together and decided to form a team of game developers. Each of us bringing our own specific talents to create something greater than the sum of its parts. We're like a superteam of game developer friends... the superfriends of XNA, if you will. The really great part is that we've been working on some ......

Posted On Thursday, December 21, 2006 12:25 PM

The Best XNA Movie in the Universe
The Best XNA Move in the Universe has been posted. I haven't even watched it yet, but I know it's good. I mean, it's directed by Rory. Go take a look (I hope it's good.....) Technorati Tags: XNA ......

Posted On Monday, December 18, 2006 2:21 PM

The Villainy of Galrath

This was something I had written back when I was playing Guild Wars a lot. I got quite a chuckle out of re-reading my experience and thought I'd share. Maybe sometime, I'll find the time to dust of old Gamaliel and his faithful cat Namanthe and explore Kryta once again....

click to read the story

Posted On Monday, December 18, 2006 12:43 PM

Fade In, Fade Out - new tutorial covering applying a fade effect to an image
I finally posted a little tutorial covering how to fade an image in and out of a scene in XNA. I had written this code a couple of weeks ago after a question in the MSDN XNA Forums made me think about how to achieve an effect like that. The tutorial covers step by step instructions from setting up the game project, adding an image to the project, writing the logic for fading the image in and out and how to apply that effect when drawing the image. It also introduces one of my new favorite MathHelper ......

Posted On Thursday, December 14, 2006 9:48 AM

XNA Game Studio Express 1.0 is now available for download
With little, to no fan-fare. XNA Game Studio Express 1.0 is now available for download from Microsoft. Eagerly anticipated by the entire XNA community that has been playing with Beta 1 and Beta 2 for months this download was announced by many eager beavers of the community before the post went up from Microsoft. Many people are even now playing games they made on their XBox 360s! So far, I haven't encountered any conversion issues for my existing games and tutorials, but I've only tested a couple ......

Posted On Monday, December 11, 2006 5:03 AM

XNATutorial interviews an amazingly intelligent man and then they interviewed me
XNATutorial, one of the top community sites for XNA has been conducting a series of interviews with other community leaders. The first of these interviews was with Mark Coffman, the founder of XBox360Homebrew.com. It's a great interview and really helps flush out one of the leading community figures for XNA. Joran, of XNATutorial, seems to be planning on a series of these interviews and I'm looking forward to learning more about Joran as well as the other community figures. If you've never been to ......

Posted On Thursday, December 7, 2006 8:46 AM

The XNA Team is throwing a party and we're all invited!
The XNA Team has just announced that they are going to throw a little shindig up at Microsoft to celebrated the official launch of XNA Game Studio Express and the Creator's club. Sounds like it should be a great time. I'm crossing my fingers that my car can make that drive! If you're in the Seattle/Redmond area (or are willing to make the trip) go on over and check it out. Should be a fun geeky time. December 11th just can't come soon enough! Technorati Tags: XNA ......

Posted On Tuesday, December 5, 2006 2:22 PM

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