Geeks With Blogs
George Clingerman       XNADevelopment.com

Yes, as Chris pointed out in such a perfectly succinct manner last night, XNA Beta 2 has indeed arrived. There are a ton of new enhancements, but as is the case with all beta projects, there have been a ton of very significant changes as well. If you had a Beta 1 project, you will NOT be able to open it in Beta 2 and will have to make new projects and just import your old Beta 1 code.

You can read about some of the major changes here on the XNA Team blog. I've put my warning up on my XNA site that none of my current tutorials will work in Beta 2 and now comes the hopefully short process of converting all my Beta 1 code to the new fancy shmancy Beta 2.

I have to admit I'm pretty excited to see all that's different. I know the XNA Team really seemed to be listening to all the feedback the community was giving them so it will be interesting to see what changes and improvements have made it into the Beta 2.

For those of you interested in 3D development, the Content Pipeline has been included in Beta 2 so there's no reason to wait any longer.

Well, I guess I'd better start taking a peek at what changes I'm going to have to make to my code.

Technorati Tags:
Posted on Thursday, November 2, 2006 6:02 AM XNA Development , XNA | Back to top


Comments on this post: XNA Beta 2 is here...let the re-writes begin!

No comments posted yet.
Your comment:
 (will show your gravatar)


Copyright © George Clingerman | Powered by: GeeksWithBlogs.net