Tonight I finally added in all of the story transitions for the Story Mode. That I believe is the final "new" development piece for Bob the Fish. There are just a couple of bugs I plan on fixing and then that's all she wrote. I'll be handing it in and breathing a sigh of relief that I made it to the end.
After I added the story elements in and went through the levels (in a shortcut fashion, lowering the requirements for each...oh that reminds me I should probably set those back..), it just felt really good to see it all come together. It was a lot of fun figuring out how to develop each of the game types that I tackled and I feel like I achieved my goal of getting their gameplay figured out. The downside of doing that many gametypes was that I didn't flush each of them out as far as I could. The enemies are limited, their A.I. is limited, etc. but the basic gameplay is there and they are all a good base that if someone wanted to they could continue adding pieces and levels to that gametype for a full fledged clone of that game type.
So barring the unforeseen, I should be able to clean up those last little bugs, give my code the once over and get my game submitted early I hope (just so I stop fiddling with it and stressing over it). Here's hoping that I can make that last little push.
And just so I feel like I'm sharing something useful instead of just giving a game progress update (is anyone really interested in those?), to capture my game images I'm using this wonderful little program called Cropper. It's a free image capture utility that once I was introduced to it, I just couldn't live without it on my computer. Check it out if you've ever needed an easier method and more control of the screenshots you've needed to capture. I haven't upgraded to the latest version yet, but the 1.6.24.1 version that I've been using has been awesome.