Tonight was just one of those nights. I just couldn't seem to wrap my mind around any of the little game glitches I was trying to iron out tonight. It seemed like the simplest things were just causing me major amounts of headaches.
One of the issues I was trying to figure out tonight was how to get Bob's kids to follow him properly in the "Follow the Leader" level. I had it working, but the fish were kind of jumpy and Bob was always in constant collision with the first two of his children so I was trying to improve upon that.
I got no where. Looking online for any examples or samples wasn't much of a help, seems like I'm taking quite a different approach from all the stuff I'm seeing. I'm not sure if that's a good thing or a bad thing. Most examples I've seen take a grid like approach to a "snake" game. So their snake moves exactly one square. For my level, I'm moving Bob in an X,Y direction based on his current velocity and how many seconds have elapsed since he was last updated. So the logic for how to get his children to follow him is just a bit different and I still don't have it working properly after fiddling with it for hours.
I don't know. Maybe I just need a good nights sleep and I'll have an "a ha!" moment tomorrow, but tonight, just frustration.