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Brian Scarbeau Insights from a seasoned Computer Science Trainer

In preparation for the gaming course that I'll be teaching next school year, I came across these interesting facts about the industry that is put out by the Entertainment Software Association:

TOP 10 INDUSTRY FACTS

  • US computer and video game software sales grew six percent in 2006 to $7.4 billion – almost tripling industry software sales since 1996.
  • Sixty-nine percent of American heads of households play computer and video games.
  • The average game player is 33 years old and has been playing games for 12 years.
  • The average age of the most frequent game buyer is 40 years old. In 2006, 93 percent of computer game buyers and 83 percent of console game buyers were over the age of 18.
  • Eighty-five percent of all games sold in 2005 were rated "E" for Everyone, "T" for Teen, or "E10+" for Everyone 10+. For more information on ratings, please see www.esrb.org.
  • Eighty-seven percent of game players under the age of 18 report that they get their parents’ permission when renting or buying games, and 89 percent say their parents are present when they buy games.
  • Thirty-five percent of American parents say they play computer and video games. Further, 80 percent of gamer parents say they play video games with their kids. Sixty-six percent feel that playing games has brought their families closer together.
  • Thirty-eight percent of all game players are women. In fact, women over the age of 18 represent a significantly greater portion of the game-playing population (30%) than boys age 17 or younger (23%).
  • In 2005, 25 percent of Americans over the age of 50 played video games, an increase from nine percent in 1999.
  • Forty-four percent of game players say they play games online one or more hours per week.

 In addition, 32 percent of heads of households play games on a wireless device, such as a cell phone or PDA, up from 20 percent in 2002.

 Computer Science Teachers.. take a look at #8. You can find this information and more here: http://www.theesa.com/files/2005EssentialFacts.pdf

I was cruising the web and came across the Frag Dolls @ fragdolls.com. The fragdolls are sponsored by Ubisoft and they are a group of 7 female serious gamers. There site will list who they are and what games they play. They must be good because on the xbox.com site they take on all challengers on Friday nights: Xbox Live Frag Doll Friday Attention gamers! If you've ever wanted to play with dolls, this is your chance to take on the fierce faction of female gamers known as the Frag Dolls. On Frag Doll Fridays, the ladies will take on Xbox Live® members in an exclusive gaming session. How can you get in on this gaming goodness? Simply send an e-mail with your gamertag to xlmail@microsoft.com. Any other personal information will be ignored. Make sure the subject of your e-mail is "Frag Doll Friday." We'll send qualifying 'tags (you must be an Xbox Live member in good standing) to the Frag Dolls' team captain, who will gather the posse and send out the Friend Requests. Maybe more computer science teachers should be looking at teaching XNA in their class to attract more female enrollment. That's one reason why I'm doing it and I want my students to have some fun as well.

Posted on Wednesday, April 11, 2007 9:50 AM XNA Programming | Back to top

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