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        <title>GWB .Net Game Design</title>
        <link>http://geekswithblogs.net/bradc/category/4624.aspx</link>
        <description>GWB .Net Game Design</description>
        <language>en-US</language>
        <copyright>Brad Corbin</copyright>
        <managingEditor>bradcorbin@yahoo.com</managingEditor>
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            <title>My contest game design ideas...</title>
            <link>http://geekswithblogs.net/bradc/archive/2006/05/25/79691.aspx</link>
            <description>&lt;P&gt;Well, I've officially entered the &lt;A href="http://geekswithblogs.net/jjulian/archive/2006/05/17/78737.aspx"&gt;Geeks with Blogs .Net game design contest&lt;/A&gt;. Why do I need to win this? Well, my last console video game was a &lt;STRIKE&gt;Nintendo 64&lt;/STRIKE&gt; Super Nintendo.&lt;/P&gt;
&lt;P&gt;Yes, really.&lt;/P&gt;
&lt;P&gt;Stop laughing. I can kick your butt in Donkey Kong Country. I think I even still have a framed Blockbuster Video game contest prize around here somewhere.... that'll impress the chicks, eh? &lt;/P&gt;
&lt;P&gt;Anyway..... I'm going to be using C# express, mostly because the majority of my experience in VS2003 is in VB.Net. Should be a good experiment--we'll see if I can endure the&amp;nbsp;case sensitivity long enough to put out an actual product...&amp;nbsp; :)&lt;/P&gt;
&lt;P&gt;While&amp;nbsp;some other contestants are planning elaborate &lt;A href="http://geekswithblogs.net/appsguild/archive/2006/05/20/79094.aspx"&gt;card games&lt;/A&gt; or &lt;A href="http://geekswithblogs.net/jolson/archive/2006/05/21/79092.aspx"&gt;drawing sophisticated diagrams&lt;/A&gt;, I'll be taking a slightly different route:&amp;nbsp; similar to the sample file, &lt;A href="http://www.iol.ie/~dluby/escape.htm"&gt;Escapa&lt;/A&gt;, I'll be taking some simple but&amp;nbsp;fun and addictive web-based games and replicating them in .Net. That way I can scale up to however many individual games I'm able to kick out in a month.&lt;/P&gt;
&lt;P&gt;Here are some of my current favorites I am hoping to replicate:&lt;/P&gt;
&lt;UL&gt;
&lt;LI&gt;&lt;A href="http://www.theflashgames.com/chaos_theory-swf.html"&gt;Chaos Theory&lt;/A&gt; - My all-time high score: 135&lt;/LI&gt;
&lt;LI&gt;&lt;A href="http://www.coolbuddy.com/games/animalmazemaker/animalmazemaker.htm"&gt;Animal Maze Maker&lt;/A&gt; - Extremely frustrating, yet addicting just the same. High score: 3850&lt;/LI&gt;
&lt;LI&gt;&lt;A href="http://www.dragongamez.com/cursorcatcher.htm"&gt;Cursor Catcher&lt;/A&gt; - Similar to escapa, but &lt;EM&gt;much more annoying&lt;/EM&gt;&lt;/LI&gt;
&lt;LI&gt;&lt;A href="http://help.berberber.com/flash-game-5.html"&gt;Chopper Challenge&lt;/A&gt; - Slightly more complex, but similarly addictive&lt;/LI&gt;&lt;/UL&gt;
&lt;P&gt;If I get a chance, I'd like to even build a simple website using ASP.Net that lets users upload their scores onto an online high scores list. Should be an interesting challenge.&lt;/P&gt;
&lt;P&gt;So what web flash games are you addicted to?? (remember, &lt;EM&gt;simple&lt;/EM&gt; and addictive.)&lt;/P&gt;
&lt;P&gt;&amp;nbsp;&lt;/P&gt;&lt;p&gt;&lt;a href="http://www.pheedo.com/click.phdo?x=6cda6ad746d942b9a1110d0715a4fa12&amp;u=79691"&gt;&lt;img src="http://www.pheedo.com/img.phdo?x=6cda6ad746d942b9a1110d0715a4fa12&amp;u=79691" border="0"/&gt;&lt;/a&gt;&lt;/p&gt;&lt;iframe src="http://ads.geekswithblogs.net/a.aspx?ZoneID=5&amp;amp;Task=Get&amp;amp;PageID=31016&amp;amp;SiteID=1" width=1 height=1 Marginwidth=0 Marginheight=0 Hspace=0 Vspace=0 Frameborder=0 Scrolling=No&gt;
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            <dc:creator>Brad Corbin</dc:creator>
            <guid>http://geekswithblogs.net/bradc/archive/2006/05/25/79691.aspx</guid>
            <pubDate>Fri, 26 May 2006 02:04:00 GMT</pubDate>
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