http://www.prace-project.eu/news/a-new-world-record-in-go-established-by-prace-prototype-and-french-software

I'm interested in digging into this article (and the Go engine and computer used) to see what types of algorithms are being used in cutting edge Go programs.  I wrote and maintained a hobby chess engine for quite a while and I credit that with giving me a lot of the knowledge and insight I have regarding tree-based search schemes and heuristics as well as helping to improve my debugging and general problem solving skills.