Scott Miller

Appsguild - Software craftsmanship, project management, and the biz of software

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April 2008 Entries

I continue to mess around with XNA 2.0. I have been using George Clingerman's tutorial on selecting a sprite with a selection box. The tutorial is also on his XNADevelopment.com site here. Basically, there are two sprites that you can select by left clicking on them: or you can drag a selection box around them to select them: You can then select one sprite in this manner and right click somewhere on the screen to move it, similar to a RTS game. Very handy. But I want something more. I want to click...
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In my previous post I talked about making my first RPG tutorial in XNA 2.0. One of the challenges was finding a sprite with all the animation movements in different directions. I came across Charas RPG Maker site. Once you register, you can create sprites in all their cheesy, 8-bit glory. The sprite options are very comprehensive, and include hundreds of options for body, face, hair, dress. Each animation cell is 72 x 97. To get the background to be blank in dotnet, I changed the background to magenta...
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After long last, I have started to mess around with XNA 2.0. I really like George Clingerman's tutorials here on GWB, as well as George's XNADevelopment.com site. If I make a game, what kind of game would I like to make? As I have said before, I spend more time playing old Nintendo games downloaded on the Virtual Console on my Wii - old Zelda and Metroid. So I think I will try to make an RPG. I have messed around with RPG's before, using Microsoft's Crusader RPG starter kit, on the Coding4Fun part...
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