Scott Miller

Appsguild - Software craftsmanship

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D-Day, as in Delivery Day.

I will have my game posted within the hour. Really...

Looking over the code it is amazing how many things could be better. I still see stuff that I hard coded to test a section and never went back to finish - like the die roll to determine who goes first (I wondered why the computer player was getting all the good rolls).

So I clean it up and document, while listening to Prog band Glass Hammer.

This will be version 1.0, but I see it as a beginning. I really want to make a v2.0, and use DirectX instead of just the Windows forms.

posted on Friday, June 30, 2006 5:21 PM