Scott Miller

Appsguild - Software craftsmanship, project management, and the biz of software

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I love the Windows Forms designer in C#.Net. It is so easy to layout forms.

I created my basic forms and did a rough layout of the main Arena form. The character picture portion of my cards will be 110 x 110. The player can see the more extensive card details by either clicking on the card or by using hover text (I can't decide which one yet). The detailed card info will have a character picture, name, overall stats, and character story (similar to the blurb on Magic cards).

Some of my gameplay design ideas:

  • Gameplay background will have a Celtic art appearance. I like Celtic art. Well maybe not. This doesn't fit with the post-apocalyptic U.S. theme though.
  • Team of four character cards, with one on deck.
  • 2 mod cards available for the player on deck (I might have to change this to one). Or maybe I'll have two classes of non-character cards - one type will be a mod (like armor modifier), and one type will be a game modifier.
  • You can withdraw a player card during play (similar to Pokemon card game). I'm not sure if the player modifier should move along with the player card or become inactive/lost.
  • There is a graphical draw pile for each player and a discard pile. Since I have a limited amount of graphical cards, I will have to keep track of the number and types of cards in the decks and reshuffle unused cards. Because of this, I may need to limit the teams to 3 so that I don't run out of cards. Perhaps to make it more interesting my Common character cards should be generic and only rare and ultra-rare cards should be named cards. I will have to think about this a little more.
posted on Saturday, May 20, 2006 5:22 PM