In this Issue: Mike Hodnick, Jeremy Likness(-2-, -3-), Bobby Diaz, Jianqiang Bao(-2-, -3-, -4-, -5-), Chris Klug, Nokola, Peter Bromberg, Nigel Sampson, Shawn Wildermuth, and Kirupa.
Shoutouts:
Chris Woodruff composed a PDF of the MEF Programming Wiki
Gavin Wignall has a post up on how to Create a 360 panorama using Microsoft Silverlight Photosynth
Chris Klug posted an Update to the multi-touch development intro
From SilverlightCream.com:
- SilverSynth - Digital Audio Synthesis for Silverlight
- Mike Hodnick has produced a Silverlight sound-generation library and has it on codeplex ... pretty cool stuff.
- geekSpeak Recording - Silverlight Testing with Jeremy Likness
- Jeremy Likness was on geekSpeak discussing the Silverlight UnitTesting Framework, and the video is posted.
- Top 10 Silverlight Myths and the Facts to Bust Them
- Jeremy Likness has a great post up on busting myths about Silverlight ... great points... and thanks for the shoutout :)
- MEF instead of PRISM for Silverlight 3 Part 1 of 2: Dynamic Module Loading
- Jeremy Likness contends that if you're simply looking for module loading and view management, MEF is your choice, then goes to defend his position
- Bing Maps Data Binding Issues - Can't Bind to Stroke Property
- Bobby Diaz discussing BingMap binding issues, but he came up with a work-around that he's posted and is asking for input.
- MMORPG programming in Silverlight Tutorial (7)Perfect animation
- Jianqiang Bao has a summary of the first 6 tutorials and merges the code to implement the sprite animation 'perfectly'... check out the code and demo! I don't generally like to post more than a couple posts by someone in any one day, but at the rate he is posting these, I'll get overrun fast if I don't!
- MMORPG programming in Silverlight Tutorial (8)A* Algorithm
- Jianqiang Bao's 8th episode in the series is introducing the map engine.
- MMORPG programming in Silverlight Tutorial (9)KeyFrame Animation
- Jianqiang Bao's 9th episode is discussing animating the object to go through the map. In previous posts, I used the word sprite where Jing used spirit... I'm hoping that was right :)
- MMORPG programming in Silverlight Tutorial (10)Implement the spirit’s 2D animation (Part IV)
- Jianqiang Bao's 10th episode is back to discussing the map again and merging with the A* algorithm, and some adjustment of placement of the spirit.
- MMORPG programming in Silverlight Tutorial (11) Map Mask
- Jianqiang Bao's 11th episode get's real with the map by introducing the map mask, and a quick intro to the Painter Algorithm.
- Silverlight 4 COM-interop…I can’t believe I am excited…
- Chris Klug discusses the conditions under which you can use Com Interop with Silverlight 4B, then continues on with a discussion/demo of doing so to talk to Outlook.
- 10 New Effects in EasyPainter
- Nokola has 10, count them, 10 new PixelShaders in EasyPainter... geez... not only that, but he's decreased the codebase size and wants to get it smaller.
- Making Silverlight Emulate Synchronous Requests
- Peter Bromberg takes a long-running forum post to his blog and talks about synchronous web requests and Silverlight, then gives a couple emulated examples
- Silverlight 4 and Behaviors
- Nigel Sampson has a post up on Silverlight 4 and Behaviors and setting bindings on DependencyObjects
- WCF Data Services and jQuery
- Shawn Wildermuth talks about JQuery and WCF Data Services and I thought it was interesting enough to include here.
- Switching Visual States Easily using GoToStateAction
- Kirupa has a tutorial up on the Expression Web and Design blog showing how to switch visual states using the GoToStateAction behavior
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