Silverlight Cream for February 28, 2010 -- #805

In this Issue: Mike Hodnick, Jeremy Likness(-2-, -3-), Bobby Diaz, Jianqiang Bao(-2-, -3-, -4-, -5-), Chris Klug, Nokola, Peter Bromberg, Nigel Sampson, Shawn Wildermuth, and Kirupa.

Shoutouts:

Chris Woodruff composed a PDF of the MEF Programming Wiki

Gavin Wignall has a post up on how to Create a 360 panorama using Microsoft Silverlight Photosynth

Chris Klug posted an Update to the multi-touch development intro


From SilverlightCream.com:
SilverSynth - Digital Audio Synthesis for Silverlight
Mike Hodnick has produced a Silverlight sound-generation library and has it on codeplex ... pretty cool stuff.
geekSpeak Recording - Silverlight Testing with Jeremy Likness
Jeremy Likness was on geekSpeak discussing the Silverlight UnitTesting Framework, and the video is posted.
Top 10 Silverlight Myths and the Facts to Bust Them
Jeremy Likness has a great post up on busting myths about Silverlight ... great points... and thanks for the shoutout :)
MEF instead of PRISM for Silverlight 3 Part 1 of 2: Dynamic Module Loading
Jeremy Likness contends that if you're simply looking for module loading and view management, MEF is your choice, then goes to defend his position
Bing Maps Data Binding Issues - Can't Bind to Stroke Property
Bobby Diaz discussing BingMap binding issues, but he came up with a work-around that he's posted and is asking for input.
MMORPG programming in Silverlight Tutorial (7)Perfect animation
Jianqiang Bao has a summary of the first 6 tutorials and merges the code to implement the sprite animation 'perfectly'... check out the code and demo! I don't generally like to post more than a couple posts by someone in any one day, but at the rate he is posting these, I'll get overrun fast if I don't!
MMORPG programming in Silverlight Tutorial (8)A* Algorithm
Jianqiang Bao's 8th episode in the series is introducing the map engine.
MMORPG programming in Silverlight Tutorial (9)KeyFrame Animation
Jianqiang Bao's 9th episode is discussing animating the object to go through the map. In previous posts, I used the word sprite where Jing used spirit... I'm hoping that was right :)
MMORPG programming in Silverlight Tutorial (10)Implement the spirit’s 2D animation (Part IV)
Jianqiang Bao's 10th episode is back to discussing the map again and merging with the A* algorithm, and some adjustment of placement of the spirit.
MMORPG programming in Silverlight Tutorial (11) Map Mask
Jianqiang Bao's 11th episode get's real with the map by introducing the map mask, and a quick intro to the Painter Algorithm.
Silverlight 4 COM-interop…I can’t believe I am excited…
Chris Klug discusses the conditions under which you can use Com Interop with Silverlight 4B, then continues on with a discussion/demo of doing so to talk to Outlook.
10 New Effects in EasyPainter
Nokola has 10, count them, 10 new PixelShaders in EasyPainter... geez... not only that, but he's decreased the codebase size and wants to get it smaller.
Making Silverlight Emulate Synchronous Requests
Peter Bromberg takes a long-running forum post to his blog and talks about synchronous web requests and Silverlight, then gives a couple emulated examples
Silverlight 4 and Behaviors
Nigel Sampson has a post up on Silverlight 4 and Behaviors and setting bindings on DependencyObjects
WCF Data Services and jQuery
Shawn Wildermuth talks about JQuery and WCF Data Services and I thought it was interesting enough to include here.
Switching Visual States Easily using GoToStateAction
Kirupa has a tutorial up on the Expression Web and Design blog showing how to switch visual states using the GoToStateAction behavior

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