This post explains animating the Spaceship using samples from Win Mob 6 SDK. It makes the spaceship rotate and move around the screen and bounce off its edges.
This post explains about animating a spaceship from the Donuts sample.
This post here digs deep into the DDEX3 DirectX sample that comes with the Win Mob 6 Pro emulator. It explains how to modify the sample to make it run on the emulator.
This post digs into the DDEX1 sample and shows how you can make it work on the emulator.
Problems with UNICODE files and chinese characters. A small problem I ran into at work.
my experiments with cellular emulator and fake ril