My "Admiral Overalls" motivation is rock-bottom at the moment. In ye olde days, this the point where I'd say "nuck this!" and quit the project. But I'm far l33ter now, so I just fall into a lapse of depression until I get back on the horse again.
The only problem is: this time around, time counts! The contest ends June 30th, and I should be roughly half-way done. Well, I'm not. I'm still struggling to get the (very buggy) map editor finished so that Draffurd can start pumping out some content. My lack of extensive C# experience (especially with SDL.NET) combined with the time limit is really nerve-wracking.
On the upside, I did implement object placing/deleting, which includes the player start-point, tomatoes, and various fruit. (The fruits being collectable for 'points' of a trivial nature)
But it'll get done. By George, it'll get done! Whenever I feel down, I just look below for motivation:
Obligatory VC# Express Rant
Solution management is COOL! I played around with my two projects, "Admiral Overalls" and "AO Map Editor" and rather than running each in a seperate instance of the IDE for testing, I combined them into one solution. I don't really like the term "solution" for it; I think MSVC6's "workspace" was cooler, but oh well. I'm just a little too oldschool for my own good, though. Still, the usage of solutions to manage multiple projects is cool. *thumbs up*
Oh, and did I mention how
lightning-fast the C# compiler is on that thing? Gah! Everything always compiles almost TOO fast. ;)