I'm not going to go into a lot of detail in this post but I have completed my remake of tetris in XNA in 3 days. It still has a few bugs (mostly with shape rotation), but the real purpose was more to play with XNA rather than make a perfect game. I'll likely improve on some of the rendering techniques and experiment with additional features. If you have a unique feature you'd like to see, drop me a line. I will post a reply to existing and additional comments in the near future.
Download XNA Tetris 360 beta 1.0
Merry Christmas!
Print | posted on Sunday, December 24, 2006 9:09 AM