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Code.Blog Code Talk for the Game Developer March 2010 Entries
New Computer
Last night I received my computer that was ordered with my tax return money. Here are the specs of my old computer: - Pentium 4 Processor - 3-4 GB RAM - ~256 GB HDD space (2 drives) - nVidia card (AGP 8x) Sorry I can't be more specific, my memory is gone :p Here are the new computer specs (mostly): - 2.8ghz Pentium i7 quadcore - 6 GB RAM - 1 TB HDD space (1 drive) - 1 GB Radeon card (PCI-X) I also got a new monitor (22" Asus with HDMI) so will be using my 19" widescreen as a secondary monitor. If ......

Posted On Friday, March 26, 2010 4:55 AM

Retro Video Game Collection
Recently I've decided, in true nerd fashion, to collect either comic books or video games. Considering I'm much more versed in the technological arts and not in ACTUAL art, I thought collecting old video games would be an interesting venture. After all, I am a self-described compulsive shopper (my bank statement at the end of the month has a purchase every few days). (Don't worry, I'm not in debt and still pay my bills on time!) I went to a local video game store in Stevens Point called Gaming Generations ......

Posted On Monday, March 22, 2010 8:07 AM

Unreal Tournament 3 vs UDK: What Should I Choose?
Many people in the mod community were very excited to see the release of the Unreal Developer Kit (UDK) a few months ago. Along with generating excitement into a very dedicated community, it also introduced many new modders into a flourishing area of indie-development. However, since UDK is free, most beginners jump right into UDK, which is OK though you might just benefit more from purchasing a shelf-copy of Unreal Tournament 3. UDK UDK is a free full version of UnrealEd (the editor environment ......

Posted On Friday, March 12, 2010 8:23 AM

Initial Review - Mastering Unreal Technology I: Introduction to Level Design with Unreal Engine 3
Recently I purchased 3 large volumes on using the Unreal 3 Engine to create levels and custom games. This past weekend I cracked the spine of the first and started reading. Here are my early impressions (I'm ~250 pages into it, with appendices it's about 900). Pros Interestingly, the book starts with an overview of the Unreal engines leading up to Unreal 3 (including Gears of War) and follows with some discussion on planning a mod and what goes into the game development process. This is nice for ......

Posted On Tuesday, March 9, 2010 2:26 AM

P90X or How I Stopped Worrying and Love Exercise
Last Wednesday, after many UPS delivery failures, I received P90X in the mail. P90X is a series of DVD's and a nutrition guide you use to shed pounds and gain muscle. Odds are you've seen the infomercial on TV at some point if you watch a little tube now and again. I started last Thursday and am still standing to tell this tale. At it's core, P90X is a 12 DVD set of exercise videos. Each video is comprised of a different workout routine that typically last around an hour (some up to 1 1/2 hours). ......

Posted On Thursday, March 4, 2010 7:47 AM

Unreal Engine Tip: Room Surroundings
Here's a quick tip that you can add to your map to make it much more realistic and make the player "Oooo" and "Aaahh"! When building a map or environment, consider adding areas the player can see but not go to. This gives your map a feeling of depth and that it is a location inside of a larger world and not a predefined layout. For example, my current map, DM-Grime, is set within a dark, dingy basement. After I built my walls, added some static meshes, and tossed in a few lights the map was looking ......

Posted On Monday, March 1, 2010 4:12 AM

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