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Code.Blog Code Talk for the Game Developer January 2010 Entries
Quick Update
Here's a quick update on what I've been up to. I've been somewhat developing PongRPG for Xbox for some time. The game is getting closer and closer every day and hopefully will be ready for some testing soon. Also, I've been working on writing a new tutorial series for XNA specifically for 2D work. However, the series is coming out a bit slow so that might not be out for awhile. Tomorrow morning I will be headed to Florida for a week and a half long vacation (yay!) which means I won't be working on ......

Posted On Friday, January 22, 2010 3:51 AM

Game Trick: Randomizing Colors
A cool trick to add to your game is to randomize a color and slowly fade to that color during gameplay. This can be used as the draw color for sprites, the screen background, or anything else that takes a Color. The code is pretty easy and only takes a few minutes to implement. First, lets create a two variables; one to hold the new randomized color and one to hold the current color that is fading: Color futureColor = Color.CornflowerBlue; Color currentColor = Color.CornflowerBlue; We'll set it to ......

Posted On Wednesday, January 6, 2010 10:13 AM

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