Geekdom Strategy Comparison

Last night a few buddies and I geeked out by sitting around for 5 hours and playing the strategy board-game Descent.  It was my first time playing and although we lost, I feel I got a decent 'welcome' into Descent.  And, other than Dungeons & Dragons, was the first strategy game I've ever played (yes, I have never played Risk).

While I understand the appeal of the game, I didn't enjoy it as much as I do when I play D&D.  Though, it's really apples and oranges considering in Descent I was a Hero and in D&D I am typically the DM.  Our play session seemed unnaturally slow for a game.  Each player spent loads of time saying "I could do this, or should I do this?"  That's great you're thinking up a strategy, but what were you doing when it wasn't your turn?  This could be the players I was with, but they had a pretty good understanding of the core system and were still taking hours of time debating the proper way to go down a hall.

The last few D&D sessions I hosted we played with miniatures but no play mats or visible indicators of walls, simply obstacles, enemies, and players.  We still had a great deal of strategy involved regarding placement of characters and such and the game wasn't slowed to a halt by long spurts of indecision.

In comparison, either one of two things generally happened.  Either I overly deluded the strategy in D&D by removing most (not all) walls (the players were outside for the most part), or the Descent guys were over-strategizing (or I suppose regular strategizing).  To me, the game of D&D where strategy was involved but the game kept moving along is a preferred situation compared to a game that stalls on possibilities.

Although, maybe I'm just a strategy noob with 'strategy ADD'.

Print | posted on Wednesday, June 17, 2009 3:24 AM

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# re: Geekdom Strategy Comparison

left by Chris G. Williams at 6/18/2009 12:22 AM Gravatar
I love Descent. Have all the expansions. It's usually our fallback game if we can't get enough folks together for our regular 4e campaign.
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