Clone

There are 2 entries for the tag Clone
Platform Builder: Cloning an MDD Lib
I have written about cloning code from the Public tree to a platform in the past, but someone recently asked about cloning an MDD lib build directory. More specifically the question was about cloning ufnmdd.lib in Windows CE 5.0, which is actually created by linking three separate libs together. In this article, I will walk through the process by cloning one of those libs. Ufnmdd.lib is created by linking ufnmddbase.lib, ceosutil.lib and defbuslib.lib. I suspect that most people don’t really need ......

Posted On Thursday, August 21, 2008 12:10 AM | Comments (2)

Platform Builder: Clone Public Code
I recently wrote an article about modifying the behavior of KernelIoControl when called by User Mode code. In that article, I stated that you need to clone the Public oemioctl code to your platform. Sounds so simple doesn’t it, and really it isn’t that difficult if you know what you are doing, but for the rest of you I thought that I would walk through the process of cloning code. Many of us use the term “clone code” but what does it really mean? Cloning code means to copy the code to another build ......

Posted On Wednesday, July 2, 2008 2:32 PM | Comments (29)